What constitutes a "save"?
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Overwatch 2 now tracks a stat called "players saved", with a notification when you save someone (or when you get saved by someone else). However, with some exceptions, it's not entirely clear what constitutes a "save". The obvious examples are abilities that grant immortality or immunity, but from what I've observed it seems to be more complicated than that. How do you earn a save in Overwatch 2?
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I’ve been wondering too and I think I have figured it out.
Hypothetically, let's say someone is at 20 HP and you heal them back to 60 and in the next few seconds they take 20 damage, they would have been dead. So a "save" is basically if you heal them just before they would have died.