Redstone mechanism that deactivates when another one is activated
I have a build in progress and it contains things like gates, big doors and other redstone related stuff. I was interested in making it so that only one gate/door can be closed at one time, and when another one is closed the first one will be automatically opened.
Is it possible to build something that works like that or similiar?
Block Key: Red block=redstone block, grey block with brown and green=sticky piston red line= redstone dust, brown rectangle with grey thing= door.
Now if you activate the sticky piston, door A will open and door B will close. notice that you don't have to connect doors to it. you can use any redstone device.