In Civilization 6 how to keep mobile SAM on a "stay alert" mode?
In Civilization 6, late game unit mobile SAM has only two modes - "skip turn" and "sleep". There is no stay alert mode. And in each turn clicking on the "skip turn" of all the mobile SAM's is a very cumbersome task. So if I click on "sleep" will they automatically wake up during an air raid? If not how to keep mobile SAM on "stay" alert" mode?
emmalee last edited by
Anti-air units in Civ 6 are always considered active and will attempt to shoot down enemy air units attacking targets within their range without requiring an action. This applies whether they have spent their movement points, skipped their turn, or are "sleeping".
Another option, if you find moving your AA support units is time-consuming, is to put them in an escort formation with your regular troops.