Is it faster to run or dodge roll?



  • I'm having a tough time trying to determine which form of movement is faster in the game since I can't reliably hit the dodge-roll button exactly when it is off of cooldown. As you see in many speedruns, dodge-rolling is often quicker/better at covering distances. Is this also the case in Arceus?



  • I did the empirical way, from the stash to the trading post, and it takes:

    • ~13.5s running
    • ~16s dodge-rolling

    But, considering that your character have a sort of stamina that you consume while running, you can dodge-roll while recovering. Mixing both techniques I got ~13s!

    So it appears to be faster to run until you get tired, then dodge-roll a couple of times in order to recover and then run again.




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