Exported Blender model in three.js (json) is not correctly reported from DirectionalLight
I'm building a simple element in the blender.
I'm exporting it to three js (json).
Exports the data on the cult in three js on stage. As a result, this exported object is not adequately covered by the DirectionalLight light source. (There is also a three-js facility on this stage that is correctly covered)
It turns out that the object will be displayed relative to the axis correctly, and the lights are confused by the z and y axis. So if you send a light source on the axle x, it's all right.
If anyone knows how to deal with this problem?
inna last edited by
I know it's unlikely. But try to make Flip Normals in the blender.