Render 3D model in Unity 5 2D game



  • We need a 3D-model as a 2D-igre. The problem is, I don't even want to draw a question, the more than 3D models I think are better in my capacity. There are such files as:

    • *.obj
    • *.mtl
    • *.smd (With the statues about this, is it possible to use a skeleton animation in Unity?)
    • *.png (textures themselves)

    When the model was imported as an asset, nothing was done, but:

    1. Too big.

    2. The textures didn't put in any way. I've made them.

    3. Well, I don't really know how to make anaemia from smd.

    I'd like to say that I'm a newcomer in the gheimdew, I'm trying to figure out what it is, but I'm dealing with the apps. Thank you for your help.



  • Why paint it?
    Or on a mobile device, rent a model in the laundry (kstats, why if it has to work so well) where resources are very limited, in particular battery charging and productivity?

    Load the model to the editor. https://www.blender.org/ ) and get yourself some whistles. ♪ ♪




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