You've got a cordova for the project's Android, a sdk-API22, which you don't have in your car. Either pump the SDK manager SDK for api 22 or change the cordova for the Android.
According to that https://github.com/gradle/gradle/pull/4680 , do:./gradlew compileJava recompile --stacktrace
According to this https://github.com/gradle/gradle/issues/3708 Try: gradle --stop then: gradle --test to reboot.If it doesn't work, try:Remove the .gradle directory (linux):./gradlew --stop
sudo rm .gradle/4.10.1/javaCompile/classAnalysis.bin
rm -r build
rm -r app/build
sudo chown [username] .gradle/4.10.1/javaCompile
sudo chown [username] .gradle/4.10.1/javaCompile/*
./gradlew build
In windows you can remove manually.If it doesn't work try what https://stackoverflow.com/questions/21674091/how-to-add-stacktrace-or-debug-option-when-building-android-studio-project :Give it a --stacktrace --info to collect more information about the problem if you do not find a solution.
The best explanation I saw about classes, objects and methods was in the videos pildorasinformaticas.esI recommend them.I'm proposing a code in case it looks like what you want.class water:
def __init__(self):
self.encendido = False
def abre_grifo(self):
self.encendido = True
def cierra_grifo(self):
self.encendido = False
def __str__(self):
return 'Water está encendido' if self.encendido else 'Water está apagado'
You create a class and start it with the attribute encendido a False. Then you create methods to modify the state of the same.To be able to print the object you can modify str.Lamadas to class:w = water()
print(w)
w.abre_grifo()
print(w)
w.cierra_grifo()
print(w)
You create the object w and print it thanks to str .
Modify the attribute of the object and print and observe how the attribute value changes encendido .The results are:Water está apagado
Water está encendido
Water está apagado
If there is a minimum supported version of the LO, indicate it build.gradle (module app)♪ You need to change the variable. minSdkVersion in the block defaultConfig ♪ 23
Here are a few guidelines to follow (without having to see your specific type of tabular data)
1. Focus on one task at a time (Search, Tabular Scan, Record Details)
There is only so much screen real estate on a mobile device so I would completely separate the search options from the tabular data in such a way that the user can quickly toggle between the two modes.
2. Show only the most relevant search options up top
If most people search for a certain Brand then put that up top. It helps reduce cognitive friction by only showing the top couple search filters and then a collapsible link to Show additional search options at the bottom of the search view.
3. Show only the most vital columns in the table
Limit the tabular data to just a few columns and only scroll in a single direction. This greatly reduces cognitive friction for the user allowing them to more easily scan the tabular data.
Place key information such as Product Name in the first column and avoid columns where all the values are similar to one another. The idea is to show the minimum amount of information which uniquely identifies each row.
Once a user finds the record they are looking for then allow them a link to a more detailed view of just that one record listing the values for every column in a vertical fashion again with the most pertinent data up top.
4. If you run out of screen real estate then scroll vertically
Mobile devices and even mouse wheels on a desktop environment have people trained to scroll vertically when there is more data than will fit on the screen. This
You've got any bruising for two-word prints.
Try changing them or racking them.Actually, you're putting your code in the OBD system?
There's a mega function of the RR - mysql_real_escape_string - use it before you put the variable in the box.Napr: @mysql_query("insert into texts (val) values('".@mysql_real_escape_string($mytext)."');";
To use ACTION_CALL You need to add permission <uses-permission android:name="android.permission.CALL_PHONE" /> in the manifest and you must order it in runtime to the user if it is not allowed.In addition to Android documentation:Can't be used to call emergency numbers. The
applications can mark emergency numbers using ACTION_DIALEDIT:Example of what I use with minSdkVersion 23 - targetSdkVersion 29 (Android 10)if (!num.equals("")) {
if (num.matches(".*\\d.*")) {
Intent intent = new Intent(Intent.ACTION_CALL);
intent.setData(Uri.parse("tel:" + num + ""));
startActivity(intent);
}
} else {
UserFunctions.mostrarMensaje(context, "No tiene un número de teléfono válido");
}
Most importantly, verify that you actually have this permission activated: What can happen is that the number 112 as your method says is emergency. and that can't be used unfortunately, try another number to verify that the method works.
What kindergarten:int main();{
Take it. ; after main() And you'll be happy.
And in the line. cout << str <<;
Last symbol << I don't think so. And read the EOF comment, he's all your mistakes.
Well, that's right.We need to create a specific BDE. SQLiteOpenHelper)Inside the OBD system, a table (SQL expression) should be established CREATE TABLE executed through SQLiteDatabase.execSQL()) With at least one field, so where you're going to keep the matterTo keep the data, you have to pee in this table or through SQLiteDatabase.insert() - a new entry or SQLiteDatabase.update() - Updating recordFor one thing, it's cruel. SQLite makes sense when the data structure is more complex than one field.
By the mistake you show:if=none,index=2,id=userdata,file=C:\Users\reddr.android\avd\4_7WXGA_API_23-
new.avd/userdata-qemu.img: could not open disk image
C:\Users\reddr.android\avd\4_7WXGA_API_23-nuevo.avd/userdata-qemu.img:Probably fails the load of an emulator and leaves a process with failure, I suggest you enter the Task Manager (Manager of tasks) of windows and complete the process:quemu-system-i386.exetry again!.
Your program is indented.class Figura:
def __init__(self):
self._lados = None
def main():
triangulo = Figura()
cuadrado = Figura()
cuadrado._lados = 4
triangulo._lados = 3
print(f"El triángulo tiene {triangulo._lados} lados.")
print(f"El cuadrado tiene {cuadrado._lados} lados.")
if name == 'main':
main()
Function main() It's not part of class Figura:So you should go to the same level on the left margin.
Take into account the following points:Only the data you send in a Intent are those who will receive the Activity you want to open.If you wish to receive all the values, you would have to send them in a Intent.As for the error when receiving the data can be generated when receiving null values, for this you can add a default parameter that would be assigned in case of not receiving value: getString(<key> , <valor default>).You can make this change by assigning a empty string as default value to avoid possible problems:Bundle datos = getIntent().getExtras();
txtConstanteK = datos.getString("K_To_Objetivo", "");
txtDC = datos.getString("DC_To_Objetivo", "");
txtGravedad= datos.getString("Gravedad_To_Objetivo", "");
txtHP = datos.getString("HP_To_Objetivo", "");
txtDEG = datos.getString("DEG_To_Objetivo", "");
txtMasa = datos.getString("Masa_To_Objetivo", "");
I think it's announced and defined after use. Try before. bool Window::init() Add an announcement - one line void resize_callbac(GLFWwindow* window, int width, int height);
or evenvoid resize_callbac(GLFWwindow*, int, int);
And so, just in case, "best challenge" in English-- callback♪
In general, the very approach of castom RV was bad. Found another one. https://github.com/googlesamples/android-RecyclerView Which is entirely suitable for my purposes.