Get and process the screen data.
Please indicate the next question.
There's a game (see any mob - dota, hots). At the time the match is downloaded, data are provided for players who will participate in the game (enhancement).
In fact, the task itself is to obtain some data (the players ' list) from the downloading screen and to record the data in the file.
It is likely that the code course creates a scrinchet, then the necessary data are cut through the X/Y positioning, and the positioning of players on the screen always has a fixed value, and the retention of the data in the *txt file, for example, is carried out.
That's all. The only ones took the launche on StarCraft's game, where, during the game, the top screen came up with information on those players who were playing games, the example: "Igrok 1 vs Igrok 2." The data, of course, wasn't handwritten, the launcher himself. I liked the idea, I wanted to use something similar, but other games.
This question is not asked for a code of procedure, with a view to obtaining an indication of the language in which the programming is possible to carry out the task (and whether it is possible at all).
You should start with ArtMoney. The data are always at the same location as where they can be pulled. It might be easier than inventing technical vision.