Delphi server request
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How to implement the subscription to the server (p:port) and to remove the answers from the server after engagement. ♪ ♪
Like a connection to Battle.NET, I've been looking at the php connection codes, and logically think that if I get involved in the bowl, I'll get answers from the nick and password server, etc.
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Like WinSock:
- Open the juice.
WSAStartup(...), inet_addr(...), socket(...)
- Get on the server.
connect(...)
- Send a request.
send(...)
- Read the answer.
recv(...)
- Close the socket.
WSACleanup(...)
- Open the juice.