How's Math.min.apply getting a minimum value other than zero?
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How to obtain a minimum value not
0
♪4
?I mean, you need a minimum value other than zero.
let obj = { 0: 124, 1: 4, 2: 14, 3: 0, 4: 32, 5: 78, };
let all = Object.keys(obj).map(function(key){ return obj[key]; });
let min = Math.min.apply(null, all);
let max = Math.max.apply(null, all);console.log(min, max);
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So use it.
filter
and clean up zeros.let obj = { 0: 124, 1: 4, 2: 14, 3: 0, 4: 32, 5: 78, };
let all = Object.keys(obj).map(key => obj[key]).filter(key => key != 0);
let min = Math.min.apply(null, all);
let max = Math.max.apply(null, all);console.log(min, max);
It's disgusting, if you want to solve it with help.
map
Flet obj = {
0: 124,
1: 4,
2: 14,
3: 0,
4: 32,
5: 78,
};let min = Math.min(...Object.values(obj).map(value => value ? value : (Math.min(...Object.values(obj)) ? Math.min(...Object.values(obj)) : Math.max(...Object.values(obj)))))
let max = Math.max(...Object.values(obj).map(value => value ? value : (Math.max(...Object.values(obj)) ? Math.max(...Object.values(obj)) : Math.min(...Object.values(obj)))))console.log(min, max)