Is there any way to set the trigger element to be Theta for the direction switchers?



  • There are the direction switcher commands. You set them to switch if a particular element is over the sensor. Is there any way to set them to sense Theta or any of the other imaginary elements? Since they are not in the periodic table, I cannot come up with any way to select them. I was unsure if I'm missing something or if this is an added challenge with those elements.



  • If you're in the main campaign, the "alchemical" or imaginary elements should be in the table. They're off on their own near the bottom.

    snip of periodic table with extra elements shown

    There's no problem using them in a detection trigger either in any puzzle I've tried (majority has been snipped to hide my highly inelegant solutions)

    enter image description here

    The extra ResearchNet section, however, does not acknowledge the extra elements at all (except in a sandbox mode). You cannot select them when creating a detection trigger for an existing puzzle, nor can you add them to a puzzle you are trying to design and create. Unfortunately, some of the published user-created puzzles have managed to include them anyway (there is a 3rd party tool apparently that'll work it in) and leave the player stuck. At this point the game is not being updated, so the only way forward - possibly intentionally by whoever made them, since it's not in the puzzle editor - is to work around them. (thanks to Nick who pointed this out in comments)




Suggested Topics

  • 2
  • 2
  • 2
  • 2
  • 2
  • 2
  • 2
  • 2
  • 2
  • 2
  • 2
  • 2
  • 2
  • 2
  • 2