Do all the Monk's damage boosting abilities stack?
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I play as a Monk, and I have two pocket Wizards to kill things for me. Or put another way, my two Wizard friends have a pocket Monk, to keep mobs away from them and apply juicy damage debuffs.
Anyway, we were wondering, do all the Monk's damage-boosting debuffs stack? Specifically:
- Crippling Wave with Breaking Wave: +10% damage to mobs I hit
- Inner Sanctuary with Forbidden Palace: +30% damage to mobs in the sanctuary
- Mantra of Conviction with Overawe: +16% damage to mobs around me
Do all these abilities work together, so that mobs could be taking an extra 56% damage?
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Sometimes, the answer to your question is provided by Mother Blizzard itself (just look at the "advanced" tootip on each ability), some other times, they need a little bit of testing.
- Crippling Wave - Breaking Wave (YES
Enemies hit by Crippling Wave take 10% additional damage from all attacks for 3 seconds.
- Inner Sanctuary - Forbidden Palace (YES
I play as a Monk since Diablo 3 was out, until now. I can confirm that the damage boost is significant, as reported by my fellow players.
- Mantra of Conviction - Overawe (YES) Same as point 2. The Mantra makes the monk invaluable for a party, due to its 16% to 20% damage boost!
So the answer is yes, if your enemies are hit by your crippling wave AND within your sanctuary AND within the AOE of your Mantra take 56% up to 60% damage (if you also activate the active ability of the Mantra).
Hope this helps!
- Crippling Wave - Breaking Wave (YES