How do I regain Arcane Power effectively with my Frozen Orb Wizard?
I'm mainly using a Frozen Orb/Electrocute Wizard at the moment. It works pretty well, but I run out of AP very often. Until recently this wasn't bad enough to actually do much about it, I was somewhat resource-constrained, but I could still regain the AP with Electrocute pretty quickly.
The latest patch changed this, now it takes a lot longer to fill up my AP globe by electrocuting enemies. So I'll have to start looking for ways to gain more AP now to fix this problem, and I'm wondering which methods are effective for my build.
I'm currently using the following AP regeneration methods:
- Electrocute with Surge of Power and the Prodigy passive
- 3 AP per critical hit on my helmet
My subjective impression is that the APoC didn't do anything useful. I have a 54% critical hit chance, but it doesn't seem to affect my AP very much.
What are effective ways to regenerate AP for a Frozen Orb Wizard?
I used to be a frozen orb wizard and I know where you are coming from, I also have 50%+ CC, 8 APoC, Prodigy, Electrocute (Surge of Power) and also Myken's Ball of Hate source, which let's the electrocute jump to more enemies (so more AP regen), I have more arcane power regeneration that you, even after that I run out of AP pretty fast.
Like Divinicus has pointed out, Reaper's Wraps helps a lot (recently crafted this), so does having more Max AP. Another good thing is having a good Resource Cost Reduction. I once tested a setup with 30%+ resource cost reduction with gears and paragon points + Storm armor (Power of the Storm), that was pretty effective. It was not as effective as the pre-RoS 30 APoC setup I had, but I'd say it'd be identical to 20-24 APoC build. But I had to abandon the setup as I got a few upgraded legendaries and they didn't roll with RCR.
I've been steadily moving to a fire build since, with Cindercoat + Pride's fall, you can easily end up with 50% resource cost reduction, the toughest part is getting those two armor pieces