difference in loot between different monsters
Since even with
Monster Power 1all monsters are level 63, is there any difference in loot from different monsters? I'm now talking only about normal, white, monsters(so not elite or unique).
For example: a small spiderling that dies with a single blow and some huge golem that takes me 5 seconds to kill. With any
Monster Power(except for 0) they are both level 63, but is there any difference in loot that they will possibly drop?
There is no difference in the loot they can drop, but monsters with low HP are less likely to drop loot. From the official post
The chance for the following monsters to drop loot has also been reduced to better match their HP:
By 60% for: Accursed, Betrayed, Blazing Ghouls, Ghouls, Murderous Fiends, Reviled, Savage Fiends, and Vicious Ghouls
By 50% for: Bile Crawlers, Crazed Cultists, Dark Cultists, Dark Zealots, Deranged Cultists, Doom Wraiths, Enraged Zealots, Fallen, Fallen Grunts, Fallen Peons, Fallen Soldiers, Ravenous Dead, Shade Stalkers, Shadow Vermin, Skeletal Crawlers, and Spine Lashers
By 40% for: Dark Moon Clan Impalers, Moon Clan Impalers
By 34% for: Blazing Guardians, Charged Constructs, Chilling Constructs, Frost Guardians, Noxious Guardians, Shock Guardians, Smoldering Constructs. and Toxic Constructs
By 25% for: Brood Hatchlings, Cavern Spiders, Crazed Summoners, Dark Conjurers, Dark Summoners, Dust Shamblers, Fallen, Fallen Grunts, Fallen Peons, Fallen Soldiers, Foul Conjurers, Hungry Corpses, Retching Cadavers, Spiderlings