How does simultaneous combat work in Civilization 5?
In Civilization V multiplayer, all the turns are simultaneous. What if, for example, on the very same turn one ranged unit fires upon a scout. On that very same turn the scout moves out of range.
Since the turns are simultaneous, what happens? Does the scout move without getting hit? Does the scout get hit and then move? Does it get hit and not move at all?
I can't find anywhere that actually specifies the rules for how combat is actually resolved with simultaneous turns. I realized it's actually quite important since in a recent multiplayer game I gave my units a bunch of orders that were, apparently, never executed. And at the beginning of the next turn I was completely wiped out.
"Simultaneous" in this context doesn't mean everything happens at the same time, it means every player takes their turn at the same time (not sure about the AIs...), pretty much with the rules you'd expect in single player - if you tell a scout to move, it will move straight away.
So, in your scout sceanrio two things could happen:
You move first: Your scout moves away, the archers cannot fire because they are out of range. The archers are still free to move as usual.
They move first: The archers bombard your scout. Afterwards you can still move your scout (assuming it is still alive).
I've not played a lot of multiplayer, and haven't had a really intensive war yet, but I imagine there's a little bit of "fastest trigger gets an advantage" in situations...