yes. if you want to keep your account you need to link your account to a game center account and then transfer your account to a different device. Then he can overwrite your village without you losing it.
No your old account will be the same. This is going to be a completely new account, where you have limits (of the starter account).
I have tried this a while ago, for the same purpose. Didn't work as I wished =/
All professions have 1 of their 5 skill slots dedicated exclusively to a small selection of healing skills. Obviously, there are only so many ways to design a healing skill (heal immediately, or heal over time; heal single or AoE; skill is active or passive), so when designing 3 heal skills for each of the 8 professions, some overlap in the core mechanic (healing) is unavoidable.
However, they are not the same; every profession gets its uniquely flavored healing skills, tailored to their general abilities and allowing for various playstyles. A Necromancer's healing skill might involve draining an enemy, while an Engineer's healing turret also heals nearby allies while the turret is alive, or he dispenses bandage packs that can be picked up by any ally. A warrior's healing skill might provide passive regeneration and an active, immediate heal, while another trades the passive heal for an adrenaline boost when using the active, increasing your fighting power.
In essence, it's true that there are no dedicated healers - if any player just stands around and takes a lot of damage quickly, it will be pretty much impossible to save him with healing skills alone. Dodging, positioning, and selecting the right weapon/skill loadout for an encounter (i.e. skill and game knowledge) are much more relevant for survival than healing skills or gear quality.
Every player in Guild Wars 2 might have some abilities to heal or protect each other, which means that there is no holy trinity. No character will only tank (it will also heal and deal damage), no character will only deal (it will eventually need to drop some heals) and no character will only healbot (it will be dealing damage, and may even tank).
Besides that, all characters will be applying eventual boons to party, so as protection zones and overall support skills
Q: A console can be the primary console of multiple PSN accounts?
Q: We can share games if we both set our console as primary on our PSN accounts?
A: Not sure what you mean by share games, but all profiles on a PS4 that is logged in to a PSN account have access to those games. If you mean can I play games of another PSN account just because that account and my account has the same primary console then the answer is NO.
Q: Do PSN accounts also have users or are you just logged in as your PSN account?
A: PSN account is just you logged in to your PSN accounts, user profiles are local.
Q: If you have users under the same PSN account, I could just create a user under her PSN account instead of logging into my own PSN account if I wanna play a game she has? How do save files work in this scenario?
A: User profiles are local and saved data is local only the games matter in terms of PSN accounts
Q: Is it a hassle to switch between PSN accounts?
A: It is very easy to switch between PSN accounts, just log off and log in with one button and type your new user name and password that you want change to, this can all be done within settings.
Of course all of these problems will be solved easily if you just buy a physical copy of the game, which can be played independent of a PSN account.
High-ranked players (generally around level 30) will use smurf accounts for a few different reasons, some reasonable, others less-so:
Playing with less-skilled friends, or with friends who are new to the game. The high elo player doesn't want to instantly drag that person up against the type of opponents that they typically face, so they create a new account and play at a lower level.
Spending time with a new champion (or champions). This is less-true of very high elo players, but some players do want to spend time learning how a different kind of champion works. They will create a smurf account and exclusively play a single champion in a low-pressure environment. This is far less popular now, of course, with the Coop vs. AI games being available.
Pub-stomping is also, unfortunately, a reason someone might want a smurf. Some people like the utter domination that comes with being so much more skilled at the game. This practice is often frowned upon, but does still happen.
Pro players sometimes create smurfs to mask their identity. If you watch their streams, you'll notice they're constantly receiving friend requests, etc. And sometimes they just don't want to deal with it. This reprieve is usually short-lived.
As user22193 pointed out in another answer, another reason to create a smurf is if you change server realms. For instance, Team Solomid was high-ranked on the NA servers, but created EU-W accounts and had to get their accounts up to level 30 and their Elos back to a stable position near the top of the ladder.
M2tM: Smurf accounts can be played on if you decide to dodge a ranked game before it starts. If people in a ranked game lobby are making you nervous about your win chance and you close the game you are unable to queue for another game for at least 30 minutes. Your smurf will be available to play on, however. *This is now 5 minutes for the first dodge, then it ramps up.
There are other potential reasons (that should just be edited into this answer), but those are the primary causes for smurfing in League of Legends.
I would first recommend trying to reset your password and see if it includes an alias. Personalised emails may include it in the header or the subject line.
If that does not work, there does not seem to be an obvious way to recover an alias, so I would suggest shooting a ticket to their support team. You probably should include your steam id, which you could do, for example, here. They may be able to help you further.
I doubt they would be able to disassociate your ESEA account from your Steam account, because it would open the door for cheaters to just create a new ESEA account when they are caught, invalidating any ban ESEA could provide.
So it turns out this is very easy to test on a Rifle Warrior, since their auto-attack causes a single bleed, and the default warrior loadout includes a bleed increase.
In short, conditions only deal damage for full seconds. 7 and 3/4 seconds will still only cause 7 ticks; you need that last 1/4 if you want 8 ticks.
So for bleeds, at least, you want to make sure that you're not wasting traits or runes on half-ticks or quarter-ticks. Either up your bonus duration, or find something else.
For Fire and Poison, it's a little different, because reapplying the condition extends the duration. In this case, the duration bonuses are a little better with fractional ticks... as long as you can routinely apply the condition. 5 1/2 sec burn + another 5 1/2 sec burn will give you 11 ticks, which means your bonus duration is not wasted, you just have to put in more effort to get a return on your investment, as it were.
Meta is a term commonly used in MMO's to describe the current best builds and strategies, short for metagame.
It comes from the greek meta, which indicates an abstraction from a concept ; so this is used to designate everything related to the game, not explicitely told by the game.
There is a nice Wikpedia page about it.
And yeah, I think GW2 is the game where I have heard this word the most. When meta becomes the most important thing, that's when I usually grow tired of the game and quit.
As already mentioned, combos are a powerful incentive if correctly used - for example, you can keep up 25 might stacks on the entire group with a minimal amount of players blasting through a fire field. This is like having an extra set of power/malice gear.
Reward-wise, more players means more kills without a decrease in experience or rewards. It's probably more than just a linear progression, since you won't waste time dodging (not to mention you'll never die again).
Also, hearts are completed much faster. To give an example, one of the hearts in Caledon Forest allows you to progress by killing undead. Those undead are spawned by pulling their hands - which are instanced. A solo player can pull a hand, kill the spawn, then move on to the next hand (2 progression points, one for the hand and one for the kill). A party of three can each pull the same hand (instanced), then aoe on the three spawns - not only will they kill faster, each of them will get double progression (1 point for the pull, 1*3 for the kills). While the solo player will have to stay around for a while, the group will pull the 4-5 hands in the area around them and be done with the quest.
Vistas are often in hard to reach places above the ground, most likely on a roof or on top of a stone formation. To reach it, there should be a more or less obvious path leading to this place, often requiring a few jumps.
The specific marker to trigger a vista is a small light shaft with a vista icon floating above. You just need to be in the light and press F in order to trigger it. The hard part is both locating and reaching the vista itself.
In this specific example, the answer is directly in front of your eyes:
Your best bet is to contact Jagex on Twitter @JagexSupport. However, keep in mind there is a low chance of recovering your account, especially since your account was banned for macroing.
Did you have two-step authentication? If not, your account probably got hacked and was used for botting purposes. Then Jagex detected this and banned it.
For each bound serpent you free, you get the obvious 5 fire tributes that can be spent at Motor Forges.
For each 10 bound serpents you free, you get a small boost to some aspect of combat.
10 Increase your health a small amount. (10% above normal)
20 Increase your health regeneration a small amount. (10% above normal)
30 A small healing bonus for nearby troops. (5% bonus)
40 Increase your flight speed a small amount. (10% above normal)
50 Increase your health a large amount. (20% above normal)
60 Increase your health regeneration a large amount. (20% above normal)
70 A large healing bonus for nearby troops. (10% above normal)
80 Increase your flight speed a large amount. (20% above normal)
90 Increase your health a brütal amount. (30% above normal)
100 A brütal healing bonus for nearby troops. (15% above normal)
110 Increase your health regeneration a brütal amount. (30% above normal)
120 Increase your flight speed a brütal amount. (30% above normal)
It should be noted that these are the cumulative effects to the given aspect and are not additive for the boost affected - the 10% health boost is replaced by the 20% and then 30% and are not added on top of each other. In other words, each health boost, regen boost, and flight boost adds 10% more to the bonus over default behaviour, and each troop regen boost adds 5%.
You get all these same 12 gifts in the same order every time you play through the game.
They also count towards game progress for achievements such as the 100% completion achievement, Metal God.
I don't think this can be answered to your satisfaction without knowing more details (but this didn't fit in a comment, so I'll try to answer).
Is 120 "cheap" items (just search for armour or weapons with few if any filters and sort by price) in your budget if you don't play enough to get your monthlies done? Cheap is relative, but that's probably the quickest way of doing it.
On the other hand, it doesn't take that long to run around in a low-level area, especially where there are high respawn rates, and "tag'n'kill" maybe 150-200 things (however many you need to get the drops to reach your salvage target, you're bound to not get any drops on some or get "junk" drops on others, but mostly it should be blues and greens or at least white items you can salvage). But, again, "not that long" is also relative. An hour of online time should easily be enough. If you've explored a bit, you'll know which spots are good. Off the top of my head, I'd go to the camp in Brisban Wildlands, in the northern part of Hidden Lake - it gets attacked almost continuously by bandits that are easy to kill for an experienced player. Pretty sure I could get 120 drops there inside 20 minutes.
Also, having guildies help you out can be an enormous bonus. Join a nice guild if you haven't already, if a few of them send you a mail with 5 blue items each, you'll be done in no time. Or they can run around with you to kill stuff quicker.
As explained on the Joystiq guide to Super Adventure Box:
If someone is [...] having some serious issues getting to the checkpoint, look around near you for a mushroom sitting at an angle; shortcut mushrooms have been placed at strategic points along the map to help struggling groupmates catch up. Give it a tap and it should drop a little helper mushroom down to your buddy.
The mushrooms that spawn underneath are the trampoline mushrooms that you can bounce on.
The Summon Mistfire Wolf skill is only available if you've purchased the Digital Deluxe upgrade or the Collector's Edition. As you apparently do not have either of these, then you cannot use it. Purchasing the Digital Deluxe Upgrade (2,000 gems) in the Black Lion Trading Post will give you access to it. Getting your hands on a CE would as well, but they were released in very limited physical editions only, so you'd have a tough time finding one post-release.
The April 15, 2014 feature pack changed this functionality.
Since April 15, 2014:
You have a "wardrobe" containing all skins you own. You'll be able to apply them to any number of items by using transmutation charges.
Skins from all soul-bound and account-bound items you own are added to the wardrobe.
An item's tooltip shows whether you have the item's skin "unlocked" or "locked".
You can choose to unlock a locked skin by choosing "Unlock Skin" from the item's context menu.
Salvaging, mystic forging or destroying an item unlocks the skin as well.
See this blog post and the wiki entry for more information on the wardrobe.
Prior to April 15, 2014:
"Skin" items like this could be applied once, for free, using up the item.
The look of any item (including one with a "skin" applied to it) could be transferred to another item of the appropriate type by using transmutation stones or crystals.
The grand, magnificent or splendid chests found at the end of some jumping puzzles do scale to your level, however they also reset after a certain amount of time. Due to this there really isn't any reason to wait to perform the jumping puzzle. If you're really hurting for items at level 80 you can just go back and do the jumping puzzle again. Realistically though, you'd be better off buying items off the trading post or crafting them to easily get your first tier of level 80 items.