What is the optimal monster power to play at?



  • With the introduction of monster power in patch 1.05 and a nonlinear rate of xp/mf/gf/bonus item vs monster health/damage, what is the optimal monster power to play at?



  • Updated for 1.07

    Looks like with the increase to MP experience, the new sweet spot for xp gain has been shifted to mp5. Of course this is assuming you can optimally handle the higher MP without deaths and still maintaining a fast kill rate.

    Using the official MP chart, I plotted the ratios of the gain per level vs. increase in health and damage:

    I also plotted the gain vs increase in health/damage in this spreadsheet.

    Note, for the damage line lower is better but for the others higher is better
    Note, for the damage line lower is better but for the others higher is better
    Note, for the damage line, when comparing it to monster health, lower is better, but for all other cases higher is better.

    While it's obvious that monster damage scales favorably the higher you go (reasons discussed in the blog post above). The optimal point in terms of mf/gf seems to be at MP3-4. While the optimal gain point for bonus items and experience is at MP5.

    When looking at damage, the optimal gain point shifts towards MP7+, this is due to the fact that monster damage doesn't scale up nearly as much as health.

    Overall, if you can handle MP5, that seems to be the sweet spot in terms of gain of MF/GF/XP/Bonus item vs increased monster difficulty.


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