Looking for details on mob hitboxes



  • I recently acquired Torchlight as a part of the Humble Bundle, and I've been loving it. (much better than the Diablo-3 disappointment, grumble grumble...)

    I have, however, been running into issues with mis-clicks on monsters. Sometimes I hit the monster when I meant to move, and sometimes I move when I meant to hit the monster.

    Looking carefully, it almost looks like the monster hitbox is defined by the square of floor that it's occupying rather than the monster's model itself. Is this correct?

    Can anybody tell me how the hitboxes are defined for mobs in Torchlight? Bonus points if I could get a similar description for Torchlight 2.



  • This doesn't answer your question per se, but I think you may find it helpful:

    If you hold down the Shift key, clicks will always attack rather than moving; attacks will be aimed in the direction of the cursor. I don't know whether they lock onto mobs if you specifically click on one, but I've never had any trouble playing this way, using Shift to “plant my feet” whenever I'm not moving.

    If I recall correctly (I haven't been playing recently), there's also a few breakable objects which cannot be targeted, so can only be broken this way.



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