What do the difficulties mean?
When selecting a server, I see Veteran, Regular, and Recruit. Do these designations have any in game effects or are they more like reflections of the general attitude of the server?
According to the DayZ Wiki:
Servers differ in difficulty level, regular difficulty allows third-person, has a crosshair, and allows you to see other players nameplates. Veteran servers do not permit these.
Additionally, I found this forum post which relates to the proximity detection of zombies according to the difficulty level:
- Recruit Difficulty - Zombies will be highlighted regardless of their location. (shown as white dots around the edges of your screen or through walls)
- Regular Difficulty - Zombies will be highlighted only around the edges of your screen (again shown as white dots)
- Veteran Difficulty - There will be no highlighting of zombies anywhere on your screen.
As far as I can tell, the proximity detection is the only difference between Recruit and Regular, while the lack of third-person and cross-hair support is the main difference in Veteran.
It is worth noting, however, that your mileage may vary depending on the server, as any of these options (third-person/crosshairs, etc.) can be disabled at any time by the server admins, allegedly.