Something like a UX 'checklist' for designing elements for beginners?
briley last edited by
We (more experienced designers) have a few noobies at work and were wondering if there isn't something like a general checklist for them to go through, e.g. when they're designing an element for a website, so we can make sure they at least got the very basics covered.
(They didn't have extensive UX education and some are career jumpers)
And it is not possible to let them test their designs with real users, it's simply a matter of money & time. Unfortunate, but that's why we were wondering if we couldn't at least give them something to hold on to when doing their practices or first designs. This way they wouldn't have to stop their & an experienced colleague's work just to ask very basic questions.
This may sound like we don't want to teach them, but it is simply about making the process a little bit easier and actually make their questions be worth the time.
Anyone had experiences with that?
EDIT: Maybe a better question would be: How would I go about creating such a guide / checklist for them to follow, which is easy and specific enough to apply in practice?
The 10 Heuristics which Nielsen publicised, but which I think pre-date him.